Tragic Neko

{{Mob|Box title = Tragic Neko


 * Demeanor = Aggressive
 * Health (in half hearts) = 80.0
 * Attack Damage (On Normal) = 6.0
 * Movement Speed = 3.35
 * Follow Range = 32.0
 * Knockback Resistance = 0.0|

Mob Variants = None


 * Common Drops = Iron Ingots, Gunpowder
 * Rare Drops = Enchanted Golden Apples, Diamonds


 * NBT Tags = attackTime, firingTicks, throwingTicks, flickTime


 * Description = A mischievous neko, somehow highly skilled in weaponry. Ingame dialogue reveals that they have a fond interest of explosives, with them remarking that they like fireworks, missiles, firearms and other such sources of them. They directly state to be responsible for making the Neko Launcher that they utilize, giving insight into to their expertise in weapons.

Outside of this, they are shown to be very casual when it comes to killing players - often to the point where they make remarks on the lines of "would you like a missile". The same applies for death, as they will make an insulting remark. They are implied to potentially be insane, as per their dialogue that states that they have been labeled as pyromaniac. Their hostile nature towards the player could be due to the influence Professor Nekoid has over them, as, upon releasing them, they will thank the player and aid them.

Its birthday is on the first of September but accepts presents for a few days afterwards.


 * Behavior = Tragic nekos have a variety of different attacks, however, most of it will revolve around utilizing their rocket launcher. Every two seconds, a tragic neko will fire a homing rocket at the player if they are within 32 blocks of them. The missiles will lock onto any players within a 16 block radius around them but will stop after 1.5 seconds of being locked and thus travel in the direction they are flying towards. Upon being damaged, they will have a one second delay before they can attack with projectiles.

After firing their missile launcher, tragic nekos cannot shoot rockets for another two seconds. However, there is a 1/9 chance every tick that they will throw a random grenade during this delay. A list of grenades that can be thrown are provided below:


 * Sticky Bomb: Sticks to an entity upon collision with them. After two seconds, it will create a large amount of explosion particles, stun the entity and encase them in cobweb.
 * Mini Bomb: After two seconds when thrown, it will have a 20% chance every tick to blow up, damaging nearby entities.
 * Cluster Bomb: Functions similarly to the mini bomb, except it will immediately explode after two seconds and creates several instances of the mini bomb upon doing so.

Upon death, tragic nekos have a 20% chance of dropping a cluster bomb. When this occurs, a TNT fizzing noise will be played.

During birthday
Similarly to all other neko mobs, tragic Nekos will celebrate their birthday on the 1st of September (in addition to a few days afterward). This will change their behavior:
 * They will no longer attack the player on sight.
 * They will not hold any weapons.
 * Right clicking a neko mob with block of TNT (or cake) will create a cloud of heart particles, fireworks, and leave a message in chat reading "Thanks for celebrating my birthday with me~!". This rewards the player with an achievement.


 * Location = Tragic nekos will spawn in every biome in the Collision dimension.


 * Weaknesses and Resistances = Tragic nekos are immune to damage from explosions.


 * Strategies Against = Using an Apis amulet is highly recommended, as it grants immunity to explosive damage at the cost of the player receiving more damage from direct projectile hits. If the player utilizes the amulet, the only form of damage nekos can inflict will be restricted to melee damage.

If the player lacks the Apis amulet, they should attempt to focus on constantly hitting them as to prevent them from firing missiles (even using snowballs among other low-damage projectiles/hits will work). If there are multiple tragic nekos in a singular area, it is highly advised for the player to flee. However, should they be forced to take them on, the player can utilize a wepaon that can apply a DoT over an area, such as the Guilty Thorn, to prevent them from firing their missiles or lobbing grenades.

Likewise, the player should have no trouble collecting the drops, as the Apis amulet will prevent them from dying to the explosion after they pick up the drops. If the player lacks the Apis amulet, they should quickly collect the drops and sprint away from the death location of the tragic neko to ensure its drops are preserved.

If it is September 1st, you can kill the neko mobs with relative ease due to their inability to retaliate during their birthday.

In Game = }}
 * filepath=
 * -|Model = TragicNekoModel.png

Trivia

 * Tragic nekos are a reference to the creator of the mod, who goes under the handle of TragicNeko on social media platforms. Its "birthday" mechanic further references this, as it shares the same date as theirs (September 1st).
 * Similarly to the other neko mobs, the tragic neko is one of the only mobs in TragicMC 2 to change their behavior based on computer time.