Weapons

Note: Weapons, by definition, are a specific type of "Tool" specialised in combat. If you want non-combative tools - what is usually just referred to as "tools" - then those will still be on the Tools page. These are categorized in such a way to give them a more "sensible" appeal to players.

Basic Weapons
These weapons are craftable with simple, "material"-based items.

Red Mercury Dagger

 * Material(s): Red Mercury, Quicksilver
 * Doomsday: Poison Break
 * Special Abilities: Can block like a sword; Poison Break fires backwards due to a bug
 * Damage: 6.5
 * Durability: 170
 * Recipe: You can place one Quicksilver anywhere, and then add one Red Mercury to the slot diagonally above and to the right.

Hunter's Bow

 * Material(s): Tough Leather, Woven Silk, Stick
 * Doomsday: Rapid Fire
 * Combination Doomsday: Shotgun (Activate Rapid Fire, then use Celestial Bow's Snipe)
 * Special Abilities: Will fire faster than the vanilla bow in a future update
 * Damage: Same projectile-damage as vanilla bow
 * Durability: 674
 * Recipe: Place a Stick in the North and the South cardinal directions. Place Tough Leather in the West cardinal direction. Place Woven Silk in the middle.

Light-Based Weapons
These weapons generally have to do with light and darkness.

Pitch Black

 * Material(s): Pure Darkness, Dark Ingot, Obsidian Orb
 * Doomsday: Nature Drain
 * Combination Doomsday: Growth Spurt (Activate Nature Drain, then use Enigma Shield's Reality Alter)
 * Special Abilities: None
 * Damage: 13
 * Durability: 350
 * Recipe: Put 4 Pure Darkness in each of the corners. Put 4 Dark Ingots in the cardinal directions. Place 1 Obsidian Orb in the centre.

Blinding Light

 * Material(s): Light Ingot, Diamond
 * Doomsday: Piercing Light
 * Special Abilities: Fires Solar Bombs on right-click
 * Damage: 13; 5 solar bomb damage with direct impact
 * Durability: 333
 * Recipe: Using 5 Light Ingots, make a "V" shape in the crafting grid. Then place a Diamond in the centre.

Main Weapons
These weapons are craftable with "monster"-related items and have not been put into any other category. In other words, they usually involve mob drops.

Gravity Spike

 * Material(s): Dark Ingot, Gravity Orb
 * Doomsday: Pulse
 * Special Abilities: Can block like a sword
 * Damage: 5.5
 * Durability: 220
 * Recipe: Imagine a "T" shape in the crafting grid. Now put a Gravity Orb in the very top-centre, and fill the rest of the "T" in with 4 Dark Ingots.

Harmony Bell

 * Material(s): Light Particles, Kitsunakuma Tail
 * Doomsday: Harmonizer
 * Special Abilities: Strangely enough, despite the above-fist damage amount, hitting entities passes no damage event and instead inflicts Harmony on them; Can block like a sword; This uses the same ToolMaterial as the Gravity Spike despite the previously mentioned differences
 * Damage: 5.5
 * Durability: 220
 * Recipe: Put 1 Kitsunakuma Tail at the very top-centre of the crafting grid, then fill the bottom 2 rows with 6 Light Particles.

Mourning Star

 * Material(s): Dark Ingot, Skull of Skultar, Stin Horn
 * Doomsday: Ravage
 * Combination Doomsday: Lightning Rush (Use Ravage while Titanfall is active)
 * Special Abilities: Right-click to explode the ground beneath you with an explosive power similar to TNT
 * Damage: 14 melee damage; randomly chosen (inclusive) between 3 and 5 explosion damage multiplier
 * Durability: 440
 * Recipe: Put a Dark Ingot in the bottom-left corner. Put a Skull of Skultar in the centre. Fill the rest of the slots with 7 Stin Horns.

Beastly Claws

 * Material(s): Empariah Claw, Tungsten, Icy Fur
 * Doomsday: Beastly Impulses
 * Special Abilities: Each hit done with this increases your damage for a short period of time; This "combo" maxes out at 10 extra damage; The combo resets if you do not attack fast enough; Can block like a sword
 * Damage: 9
 * Durability: 350
 * Recipe: There should be 2 Icy Fur in the bottom corners. There should be 2 tungsten in the bottom-centre and the centre. The rest of the slots should be filled with 5 Empariah Claws.

Guilty Thorn

 * Material(s): Thorns, Spore, Solidified Quicksilver, Vines/Glowvine
 * Doomsday: Torment
 * Combination Doomsday: Mindcrack (Use Torment while Marionette is active)
 * Special Abilities: Can block like a sword
 * Damage: 11
 * Durability: 330
 * Recipe: 2 Spores in the bottom corners, 1 Solidified Quicksilver in the bottom-centre, 4 Thorns on the sides (2 per side), and the rest should be filled with 2 Vines/Glowvines (either are interchangeable).

Neko Rocket Launcher

 * Material(s): Strangely enough, it's not considered an "Epic Weapon" in the code and it's not craftable
 * Doomsday: Suicidal Tendencies
 * Special Abilities: Fires Neko Rockets (which are homing) on right-click; This uses the same ToolMaterial as the Gravity Spike
 * Damage: 5.5 melee damage; 5 rocket damage on direct impact
 * Durability: 220
 * Recipe: Uncraftable; Drops off of the Tragic Neko uncommonly

Reaper Scythe

 * Material(s): Stin Horn, Dark Ingot, Skull of Skultar
 * Doomsday: Reaper's Laugh
 * Special Abilities: Fires small Fireballs on right-click; To be changed in a future update to Pumpkinbombs
 * Damage: 17 melee damage; Vanilla fireball damage
 * Durability: 800
 * Recipe: 2 Stin Horns in the bottom-left and the centre, 2 Dark Ingots in top-left and the top-centre, and 1 Skull of Skultar in the top-right.

Withering Axe

 * Material(s): Dark Ingot, Nether Star
 * Doomsday: Skull Crusher
 * Special Abilities: None
 * Damage: 11
 * Durability: 550
 * Recipe: A Nether Star in the centre, followed by 5 Dark Ingots in all slots except the top-right corner and the West and South cardinal directions.

Frozen Lightning

 * Material(s): Lightning Orb, Ice Orb, Icy Fur
 * Doomsday: Freeze
 * Combination Doomsday: Blizzard (Use Freeze while Permafrost is active)
 * Special Abilities: Fires 5 blizzard-projectiles on right-click
 * Damage: 11 melee damage; 2 blizzard-damage
 * Durability: 400
 * Recipe: 2 Lightning Orbs in the centre and top-centre, 2 Icy Furs in the West and East cardinal directions, and 3 Icy Orbs - 2 in the top corners and one in the bottom-centre.

Advanced Weapons
These weapons are craftable with expensive, "material"-based items.

Celestial Aegis

 * Material(s): Celestial Steel, Celestial Diamond
 * Doomsday: Moonlight Sonata + Purge
 * Combination Doomsday: Flight of the Valkyries (Use Moonlight Sonata while Purge is active)
 * Special Abilities: Currently, right-clicking activates Purge
 * Damage: 19
 * Durability: 1080
 * Recipe: 2 Celestial Diamonds go in the bottom corners while 3 Celestial Steels go in the centre column.

Celestial Bow

 * Material(s): Empariah Claw, Woven Silk, Celestial Steel, Celestial Diamond
 * Doomsday: Snipe
 * Combination Doomsday: Shotgun (Use Snipe while Rapid Fire is active)
 * Special Abilities: Will fire slower than the vanilla bow in a future update; fires with great velocity/accuracy
 * Damage: Twice the projectile-damage of a vanilla bow(?)
 * Durability: 1348
 * Recipe: 2 Empariah Claws in the left corners, a Woven Silk in the East cardinal direction, then fill the three leftmost remaining slots with Celestial Diamonds along with the three rightmost remaining slots with Celestial Steel.

Epic Weapons
These weapons are not craftable, and can only be obtained as a boss drop. All of these weapons share the same ToolMaterial and as such have identical base stats (durability, base damage, etc.).

The Titan

 * Material(s): None
 * Doomsday: Titanfall
 * Combination Doomsday: Lightning Rush (Activate Titanfall, then use Mourning Star's Ravage)
 * Special Abilities: Right-click to strike an area with lightning, sneak + right-click strikes a line with lightning up to the point where you aimed
 * Damage: 21 melee damage; vanilla lightning damage plus a small explosion (only on normal hit)
 * Durability: 750
 * Recipe: Uncraftable

The Splinter

 * Material(s): None
 * Doomsday: Marionette
 * Combination Doomsday: Mindcrack (Activate Marionette, then use Guilty Thorn's Torment)
 * Special Abilities: Holding down right-click pulls all nearby mobs into the air and toward where you are looking
 * Damage: 21
 * Durability: 750
 * Recipe: Uncraftable

The Butcher

 * Material(s): None
 * Doomsday: Bloodlust
 * Special Abilities: Can block like a sword
 * Damage: 21
 * Durability: 750
 * Recipe: Uncraftable

The Paranoia

 * Material(s): None
 * Doomsday: Asphyxiate
 * Special Abilities: Right-click to fire dark energy projectiles
 * Damage: 21 melee damage; 3 dark energy damage
 * Durability: 750
 * Recipe: Uncraftable

Thardus

 * Material(s): None
 * Doomsday: Permafrost
 * Combination Doomsday: Blizzard (Activate Permafrost, then use Frozen Lightning's Freeze)
 * Special Abilities: Fires 5 blizzard-projectiles on right-click
 * Damage: 21 melee damage; 2 blizzard damage
 * Durability: 750
 * Recipe: Uncraftable

Dragon Fang

 * Material(s): None
 * Doomsday: Dragon's Roar + Fire Rain
 * Combination Doomsday: Firestorm (Use Dragon's Roar while Fire Rain is active)
 * Special Abilities: Fire small fireballs, sneak + right-click fires one large fireball
 * Damage: 21
 * Durability: 750
 * Recipe: Uncraftable

Other Weapons
These weapons don't fit in anywhere else. They're misfits, sadly. :(

Silent Hellraiser

 * Material(s): None
 * Doomsday: None
 * Special Abilities: None, cannot be enchanted
 * Damage: 25
 * Durability: 400
 * Recipe: Uncraftable

The Sentinel

 * Materlal(s): None
 * Doomsday: Guardian's Call + Sharpen
 * Special Abilities: Can block like a sword
 * Damage: 30
 * Durability: 9001
 * Recipe: Uncraftable, dropped by the Overlord on death